Mechanical Simulation Corporation is proud to announce the release of the 2023.0 versions of its VehicleSim® software products: CarSim®, TruckSim®, and BikeSim®.
This release adds a terramechanical tire model to simulate soft soil conditions, a vehicle math model reorganized into four stages that can be linked separately to external software, tighter connections with Siemens MF-Tyre and COSIN Ftire external tire models, support for Speedgoat RT platform, support of Unreal with dSPACE RT, and a preview of our high-fidelity animator based on the Unreal Engine.
“Our new soft-soil tire model greatly expands Mechanical Simulation’s core capabilities and is a competitive differentiator. Engineers who develop vehicles that operate in off-road environments such as agricultural, construction and military applications can now bring their products to market faster and safer with the help of CarSim and TruckSim,” said Jeremy Miller, Director of Engineering, Mechanical Simulation Corporation.
This off-road demonstration of VehicleSim Visualizer Pro (VSV Pro), advanced animator, shows off a stunning environment with the ability to use different amounts of cloud cover and sun position. The Heads-Up Display (HUD) elements can be set up to show engineering data from the math model, such as tire data, vehicle speed, engine RPM, and throttle position.
CarSim 2023.0 adds four new Simulink S-Functions to connect with four stages in the CarSim math model. The example here uses two of the new S-Functions to send kinematical information from CarSim to Simulink, then receive brake pressures from Simulink to use in the dynamics equations in CarSim, all in the same timestep.